I can say, without a doubt, that 2015 was a crazy year with many up’s and downs and changes. One constant through it all was this thing we call roleplaying games. I’ve been privileged to play and run many great games this year, continuing forward the momentum in the hobby that began for me at the first BrigadeCon.
I’d therefore like to take this opportunity, as others around the community have, to put this wild ride of a year in review.
Continue reading “2015: What a Wild Ride!”
I know, it’s been over a week since BrigadeCon came and went again. It was another great time this year and I am glad I participated. I actually got to PLAY a game this year as well as running another Dresden Files one-shot for the ‘con (represent!).
Continue reading “BrigadeCon 2015 Wrap-up”
Ghosts, a session of The Dresden Files RPG, was what I ran for this years BrigadeCon. I was able to play with some new folks, introducing them to the game for the first time. In that I hope I was a pleasant gate way, showcasing to them the strength of the game and the setting. Like every session, I have some thoughts about how it went so lets talk about it.
Continue reading “Behind the Session: Ghosts”
Ghosts was the session of The Dresden Files RPG that I ran this year for BrigadeCon (Streak!). It was a great four hours with Rob D., Chris J., Lloyd T., and Michael W. and I was pleased with the session. Let’s sum it up:
Continue reading “Recap for Ghosts: A Session of The Dresden Files RPG”
I play a lot of Fate via The Dresden Files RPG and I’ve had a lot of great sessions. This one, by far, was the best in terms of a crew of folks who know their Aspects stuff. Compelling, self-compelling, create advantage, and of course invoking: this one had it all. This was the single most impressive thing about this one-shot as it showcased the most unique aspect of Fate and continual pushed the session in interesting direction.
Continue reading “Behind the Session: Through the Mire and Smoke”