Mow POHWAH! – Power Themes for Fate Core’s Venture City

Couple of years back, I took a crack at creating a power theme for Venture City, an excellent superhero system using Fate Core. For the uninitiated, a power theme in Venture City  flavors a characters power and opens up additional options: it might be adding an elemental effect or making their power based on technology versus the super gene. Want to play a turbulent pyrokinetic or a crotchety spell-slinger? Power themes are how you’d do it.

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Simply Accelerated Mass Effect!

Most of the feedback I had for my preview of Mass Effect Accelerated was very positive, but one critique that came up was that it seemed too complex for a game of Fate Accelerated. While I like the level of complexity and granularity I am achieving (as I think it models the video games well with Fate), it definitely isn’t for every Fate GM or player. This inspired me to take a pass at Mass Effect as modeled after the excellent It’s Not My Fault.

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