Remember how I said I’d be back if I just so happened to get those PDF’s Monte Cook Games owed me? Well this morning I received a flurry of emails from Monte Cook Games customer service, the net result of which were Numenera Discovery & Destiny, as well as Trilling Shard, are in my possession. Finally, I can put to bed this Kickstarter experience and walk away smiling. Continue reading “SUCCESS: Numenera Discovery & Destiny Received!”
Thanks to John over at Red Dice Diaries, I’m now on Anchor! Anchor is a site for podcasting, and it solves an issue I’ve been having for awhile in wanting to bring out audio-only content more easily. Check me out!
UPDATE: Monte Cook Games have come through for me. Read more here.
Finally, it happened to me: I gave money to a Kickstarter and it went bad. Not because the creator took the money and ran. Not because the product never got made. No, the Kickstarter in question was a success and the product created. I wouldn’t know that from having received said product though, since I didn’t.
The next session of Relics is now available over on YouTube.
Click here for the audio-only version.
Non-player characters, NPC’s, are one of the most important tools a GM has for conveying the setting and creating interactivity for the players. In the first session of Relics, the dynamic duo and their new bodyguard met just a few of the large array of NPC’s I’ve written-up for the campaign. Thankfully, Dresden Files Accelerated made this process a whole lot easier with its quick and easy rules for creating NPC’s.
Let me show you what I mean. Continue reading “Relics: Creating the Campaign, Part 7”